INFOOO · WORLD 002
Rubik's Cube Motion Graph
What really moves when you turn one face?A 3 by 3 cube and an orbital graph show the same 20 physical pieces.
Rubik’s Cube Front view · drag to orbit
Motion graph
One token = one physical piece.
Top-right-frontVisible from front
Drag the cube above to rotate it freely — or jump straight to a side:
Each motion token is one physical piece. Hidden means out of view, never gone.
Advanced · Sticker View
3×3 · 54 stickers. 8 corners × 3 + 12 edges × 2 + 6 centers × 1 -- 54 stickers are not 54 independent pieces.
Sources and model limits
How this world stays honest
Fact: A standard 3×3×3 cube has 8 corner cubies, 12 edge cubies, 6 fixed-center cubies, and 54 visible stickers.
Model: Each Motion Graph token represents one physical corner or edge piece. The advanced Sticker View shows the same state as 54 visible stickers; neither is literal internal cube geometry.
Simulation: The one-turn and full-trace playback are deterministic transformations of the local cube state. The full trace reverses its short sequence; it is not an optimal solve.
Limitations: This v1 world models face turns U, D, L, R, F, and B with inverse and double turns. It does not teach a complete solving method.
Educational context: Watch one move, then trace one cubie, then reveal a short sequence. Position and orientation are different parts of cube state.
White · Red · Green corner. Current position Top-right-front. Visible from the front side.